One of the first of many posts we would like to call “Finally Free!” in which we go over all of the stuff the industry tossed our way and what we did personally with our free time. On this round, MMOs, or Massively Multiplayer Online games. Yeah, you could be wondering how anyone could consider playing MMOs as being “free” but a bit of history and some control will give it some sense.
Personally, I used to play MMOs like worshiping a religious cult – always becoming bitter and jaded – eventually leaving, never to return. This detrimental process would happen in 2 year phases followed by a void that would last 2-3 years before I picked up another MMO.
It’s a bad habit, no doubt, but I’m happy to report that experiencing such gaming travesties has allowed me to pick up and put down MMOs at will. Great stuff. On that note, we have been dabbling on a few not-so-new MMOs recently: Rift, The Secret World, and Guild Wars 2.
All MMOs are good games in their own rights, and you might be wondering why we there was no return to the world of Azeroth since Warlords of Draenor was recently released. Well, it’s Warcraft. We have some good control now, but staying clear of the “Warcrack” ensures no one becomes fully lost in a virtual online world.
A short post but one that indicates that we are still alive and breathing. This is the first time attempting to balance covering so much material in such a short span, as well as the usual dealings of life. The task feels daunting at first, but writing these posts are definitely something we are not giving up on anytime soon. Blogging for life! (Add a hash-tag for giggles.)