For some reason, we had a feeling releasing two Assassin’s Creed games at the same time would be a bad move. To make the blunder even more apparent, release both games at full retail price ($60) and have each one exclusively on two separate generations of consoles. Great move there, Ubisoft. By the way, backslash sarcasm, in case you missed it – just like you missed your assassination target.
Probably the oddest moves we have seen done for a franchise, let alone have it apply to both last and next generation consoles, there is barely any love out there for Assassin’s Creed: Rogue. What do we mean by “love” you ask? Sales. With over 16 million next gen consoles sold, PlayStation 4 and Xbox One combined, did Ubisoft really expect people to shell out over $120 dollars on two AC games that have to be played on two separate consoles?
Let’s not forget there are consumers that have purchased a PS4 or XBONE and no longer own a last generation console. Yeah, that sucks for them, but then again, they still have Assassin’s Creed: Unity. That could be said about the peeps with only a PS3 or 360, but Assassin’s Creed: Rogue, from the get-go, looked and felt like a filler entry in the franchise.
Scouring Twitch and Hitbox today, there were hundreds of broadcasters streaming AC: Unity with the viewers to go bolster exposure. As for Unity’s overshadowed little bro, Rogue, was left forgotten in the dusty corners of the room with, at most, 5-8 broadcasters streaming it. It’s quite a shame and also not a surprise.
In our oh-so-humble opinion, AC: Rogue should have been some $30 expansion and released on every platform available. For the hardcore or casual fans of the AC franchise, $30 to extend your AC lore and indulgence isn’t a bad deal. Alas, that opportunity was missed and now flutters away under the sails of a sunken ship.