This is a new segment being introduced called “Score Predictions” – a game I used to play with friends on the numerical score games would receive on average from credited critics of the video game industry. So, how does it work? Simple. We guess what the combined average critic score would be on games about to release and see how close (or far) the actual score is.
Seems meaningless, but seeing how the same predictions are made before sporting events take place, I see no harm or foul here. Also, predictions are made with whole numbers and halfsies only (IE: 8.5) to keep it simple. Besides, most of us wonder how some critics score a game to be 0.12 better than another within the same genre; so we’ll do without the meager complexities.
The last note is that these scores are, more or less, trivial for the individual. Yes, you know at least one or a few people that adore playing a game that you and maybe others could not stand. Plus, it’s all about guessing digits of the snobs and critics of our beloved world. Without further ado, let the predictions start!
Our first game on the pedestal is Middle-Earth: Shadow of Mordor. This Lord of the Rings title has been building up quite a bit of hype, introducing an arch-nemesis system to where enemy AI will remember you for each encounter and change tactics in future confrontations. At least, something to that sort. Hope it all turns out well in execution and doesn’t end up being a bunch of fluff.
From what has been revealed: enemies will be unique for each play though, combat shares a likeness to Assassin’s Creed and the Batman Arkham series, and it’s driveled in Lord of the Rings lore. Critics will most likely eat this up and so will us gamers. Cheers!
Predicted Score: 8.5
Next game on the cutting board: Natural Doctrine. This is going to be more difficult to predict what critics may think of it. It’s a game for the die-hard RPG tactician and it’s published by NIS. Even though it’s only being published by NIS, RPG gamers are familiar enough with the tag to know they are in for one heck of a grind-fest, albeit, the maddening fun type.
Layers of menus, numerous amounts of statistics, more gear than you can shake joysticks at, and a plethora of other intricacies that have yet to be unearthed. I’m sure there will be hundreds, if not thousands of hours of potential gameplay; and being viewed as a niche title, it’s going to throw off your average critic softened by games with 4-6 hour campaigns.
Predicted Score: 6.5
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